Entre le non-support de Flash sur iPhone et autre iPad, et la nouvelle section 3.3.1 de l’iPhone Developer Program License Agreement (qui, grossièrement, interdit d’utiliser la nouvelle suite CS5 d’Adobe pour pondre du code iPhone), Apple semble avoir une vieille rancune envers Adobe. Capilotractée ou pas, j’aime bien l’idée exposée dans cet article sur Innerdaemon:

In 1996 when Apple was seemingly on the ropes, Adobe made a crucial business decision and one that is coming back to bite them in the ass. They declared that their primary development platform would be Windows; subsequently, every new application or major revision of a product was introduced for Windows first and followed months later, sometimes never at all, by a Mac version.

(…)

Adobe had multiple chances to prove their worth to Apple and they failed miserably. They ignored the OS X version of Flash. They ignored Photoshop – witness the rise of Acorn, Pixelmator etc.

Sorry, Adobe, you screwed yourself. You made a business decision in 1996 to screw Apple when it needed you most to gain credibility for its fledgling OS with the creative crowd. Somehow, Apple making a business decision to protect its customers from your shitty product is the most egregious ethical concern of our time.

L’expression « La vengeance est un plat qui se mange froid » trouve tout son sens ici. A lire dans sa totalité sur Innerdaemon, pour comprendre comment pendant les 14 dernières années, Adobe s’est elle-même entrainée dans la situation inconfortable qui est la sienne aujourd’hui.

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